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Seawater recipe numbers changes #314

Description

@esbraff

Describe your suggestion

Increase production of seawater recipe and/or decrease power consumption of seawater processing

5 times as much or even 10 times sounds reasonable to me

Why would you like this added/changed?

Current seawater cycle is extremely net negative

With efficiency addon in fluid laser base you need 16 progress points to get one bucket of seawater, which is already 16000 eu or one water bucket cost, while you get only 750 mb of water from one bucket of seawater. In addition processing seawater into water also costs some power, which is additional 25600 eu, or 1.6 water buckets. So you're consuming 2.6 water buckets to produce less than a single bucket

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