|
16 | 16 | <div class="badge click"></div> |
17 | 17 | <div class="badge click white"></div> |
18 | 18 | </div> |
19 | | - |
| 19 | +<script src="../../node_modules/@createjs/easeljs/dist/easeljs.min.js"></script> |
| 20 | +<script src="../../dist/soundjs-NEXT.js"></script> |
20 | 21 | <script> |
21 | 22 | var canvas = document.getElementById("canvas"), |
22 | 23 | stage = new createjs.Stage(canvas); |
23 | 24 | createjs.Ticker.on("tick", tick); |
24 | 25 | createjs.Ticker.timingMode = createjs.Ticker.RAF; |
25 | 26 |
|
| 27 | + |
| 28 | + let waveGraphArea = new createjs.Shape(); |
| 29 | + stage.addChild(waveGraphArea); |
| 30 | + let paintedWave = new createjs.Shape(); |
| 31 | + stage.addChild(paintedWave); |
| 32 | + |
| 33 | + let waveSamples = []; |
| 34 | + let graphWidth = 720, graphHeight = 300; |
| 35 | + let bufferLength = 720; // This length causes a frequency for middle C |
| 36 | + //let sample = new createjs.Sample(); |
| 37 | + |
| 38 | + // Default wave: |
| 39 | + for(let i = 0; i < bufferLength; i++){ |
| 40 | + waveSamples.push(Math.sin(i * Math.PI / 360)); |
| 41 | + } |
| 42 | + |
| 43 | + let buffer = createjs.Sound.context.createBuffer(1,bufferLength*20,createjs.Sound.context.sampleRate); |
| 44 | + let bufferData = buffer.getChannelData(0); |
| 45 | + |
| 46 | + for(let i = 0; i < bufferData.length; i++){ |
| 47 | + bufferData[i] = waveSamples[i%waveSamples.length]; |
| 48 | + } |
| 49 | + |
| 50 | + let effectsGroup = new createjs.Group(); |
| 51 | + let reverb = new createjs.FX.Reverb(1); |
| 52 | + reverb.dryGain = 1; |
| 53 | + effectsGroup.addEffect(reverb); |
| 54 | + |
| 55 | + let wavePlayer = new createjs.Sample(buffer); |
| 56 | + let wavePlayerNode = createjs.Sound.context.createBufferSource(); |
| 57 | + wavePlayerNode.buffer = buffer; |
| 58 | + wavePlayerNode.connect(effectsGroup.inputNode); |
| 59 | + wavePlayerNode.loop = true; |
| 60 | + createjs.Sound.rootGroup.volume = 0.3; |
| 61 | + wavePlayer.volume = 0.3; |
| 62 | + |
26 | 63 | // Init Code |
27 | 64 | handleResize(); |
| 65 | + updateWave(); |
| 66 | + |
28 | 67 |
|
29 | 68 | // Tick Code |
30 | | - function tick(event) { |
| 69 | + function tick(event){ |
| 70 | + stage.update(); |
31 | 71 | } |
32 | 72 |
|
| 73 | + let lastX = -1; |
| 74 | + let lastY = -1; |
| 75 | + window.addEventListener("mouseup", handleMouseUp); |
| 76 | + |
| 77 | + function handleMouseUp(e){ |
| 78 | + lastX = lastY = -1; |
| 79 | + } |
| 80 | + |
| 81 | + |
| 82 | + window.addEventListener("mousedown", playWave); |
| 83 | + window.addEventListener("mouseup", stopWave); |
| 84 | + |
| 85 | + waveGraphArea.on("mousedown", handleMouseDown); |
| 86 | + |
| 87 | + waveGraphArea.on("pressmove", handlePressMove); |
| 88 | + waveGraphArea.x = 200; |
| 89 | + waveGraphArea.y = 50 + graphHeight/2; |
| 90 | + |
| 91 | + function handleMouseDown(e){ |
| 92 | + let local = waveGraphArea.globalToLocal(e.stageX, e.stageY); |
| 93 | + lastX = clamp(Math.round(local.x * waveSamples.length / graphWidth), 0, waveSamples.length-1); |
| 94 | + lastY = clamp(local.y / (graphHeight/2), -1, 1); |
| 95 | + } |
| 96 | + |
| 97 | + function handlePressMove(e){ |
| 98 | + let local = waveGraphArea.globalToLocal(e.stageX, e.stageY); |
| 99 | + |
| 100 | + let newX = clamp(Math.round(local.x * waveSamples.length / graphWidth), 0, waveSamples.length-1); |
| 101 | + let newY = clamp(local.y / (graphHeight/2), -1, 1); |
| 102 | + let xDist = newX - lastX; |
| 103 | + let yDist = newY - lastY; |
| 104 | + |
| 105 | + let leftBound, rightBound, leftY, rightY; |
| 106 | + |
| 107 | + if(newX > lastX){ |
| 108 | + leftBound = lastX; |
| 109 | + leftY = lastY; |
| 110 | + rightBound = newX; |
| 111 | + rightY = newY; |
| 112 | + }else if(newX < lastX){ |
| 113 | + leftBound = newX; |
| 114 | + leftY = newY; |
| 115 | + rightBound = lastX; |
| 116 | + rightY = lastY; |
| 117 | + } |
| 118 | + |
| 119 | + for(let i = leftBound; i <= rightBound; i++){ |
| 120 | + waveSamples[i] = leftY + yDist * (i-rightBound)/xDist; |
| 121 | + } |
| 122 | + |
| 123 | + lastX = newX; |
| 124 | + lastY = newY; |
| 125 | + |
| 126 | + updateWave(); |
| 127 | + |
| 128 | + } |
| 129 | + |
| 130 | + function updateWave(){ |
| 131 | + drawWaveform(); |
| 132 | + updateBuffer(); |
| 133 | + } |
| 134 | + |
| 135 | + function drawWaveform(){ |
| 136 | + // Redraw wave from samples: |
| 137 | + paintedWave.graphics.clear(); |
| 138 | + paintedWave.graphics.setStrokeStyle(2); |
| 139 | + paintedWave.graphics.beginStroke("black"); |
| 140 | + paintedWave.graphics.moveTo(0, waveSamples[0] * graphHeight/2); |
| 141 | + for(let i = 1; i < waveSamples.length; i++){ |
| 142 | + paintedWave.graphics.lineTo(i/waveSamples.length * graphWidth, waveSamples[i] * graphHeight/2); |
| 143 | + } |
| 144 | + paintedWave.graphics.endStroke(); |
| 145 | + } |
| 146 | + |
| 147 | + function updateBuffer(){ |
| 148 | + let buffer = wavePlayerNode.buffer; |
| 149 | + let bufferData = buffer.getChannelData(0); |
| 150 | + |
| 151 | + for(let i = 0; i < bufferData.length; i++){ |
| 152 | + bufferData[i] = waveSamples[i%waveSamples.length]; |
| 153 | + } |
| 154 | + |
| 155 | + //wavePlayerNode.buffer = buffer; |
| 156 | + } |
| 157 | + |
| 158 | + function playWave(){ |
| 159 | + console.log("running play wave"); |
| 160 | + wavePlayerNode = createjs.Sound.context.createBufferSource(); |
| 161 | + wavePlayerNode.buffer = createjs.Sound.context.createBuffer(1,bufferLength,createjs.Sound.context.sampleRate); |
| 162 | + updateBuffer(); |
| 163 | + wavePlayerNode.loop = true; |
| 164 | + wavePlayerNode.connect(effectsGroup.inputNode); |
| 165 | + wavePlayerNode.start(); |
| 166 | + } |
| 167 | + |
| 168 | + function stopWave(){ |
| 169 | + |
| 170 | + wavePlayerNode.stop(); |
| 171 | + } |
| 172 | + |
| 173 | + paintedWave.x = 200; |
| 174 | + paintedWave.y = 50 + graphHeight/2; |
| 175 | + |
33 | 176 | // Resize Code |
34 | 177 | window.addEventListener("resize", handleResize, false); |
35 | 178 | function handleResize(event) { |
|
38 | 181 | canvas.width = w; canvas.height = h; |
39 | 182 | // Layout other assets |
40 | 183 |
|
41 | | - let waveGraphArea = new createjs.Shape(); |
42 | | - let paintedWave = new createjs.Shape(); |
43 | 184 | let g = null; |
44 | 185 |
|
45 | 186 | g = waveGraphArea.graphics; |
46 | 187 | g.beginFill("lightgrey"); |
47 | | - g.drawRect(100,100,100,100); |
| 188 | + // Drawing the square like this lines up the 0 point in the vertical with the middle of the graph, which lines up |
| 189 | + // with our wave painting's -1 to 1 values |
| 190 | + g.drawRect(0, -graphHeight/2,graphWidth,graphHeight); |
48 | 191 | g.endFill(); |
49 | | - stage.addChild(waveGraphArea); |
| 192 | + |
| 193 | + |
50 | 194 |
|
51 | 195 | stage.update(); |
52 | 196 | } |
53 | 197 |
|
| 198 | + function clamp(input, min, max){ |
| 199 | + return Math.max(Math.min(input, max), min); |
| 200 | + } |
| 201 | + |
54 | 202 |
|
55 | 203 | </script> |
56 | 204 | </body> |
|
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