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FAQ.md

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FAQ

How do I turn Discord RPC off?

RPC is on by default. It never signs in to Discord and never reads an account token. To turn it off, launch Nightcap once to create the config, then close it. Open config.yaml:

  • Native / AppImage: ~/.config/mocktail/config.yaml
  • Flatpak: ~/.var/app/io.github.CoderDayton.nightcap/config/mocktail/config.yaml

For native installs, a custom $XDG_CONFIG_HOME replaces ~/.config.

Set enabled to false under integrations.discord_rpc. If the block is missing, add it under the existing integrations section:

integrations:
  discord_rpc:
    enabled: false

Save the file and restart Nightcap. Set enabled back to true to turn RPC on again.

Can Discord count Nightcap as Roblox play time or quests?

No. Discord only credits play time and quests to games its own scanner detects, and Rich Presence never counts. On Linux the scanner only matches games with a Linux entry in Discord's list. Roblox has none, so no process name Nightcap could use would be detected. Only Roblox or Discord can change that.

Where can I find logs for a bug report?

Nightcap saves logs automatically. Reproduce the issue, close Nightcap, and attach latest.log:

  • Native / AppImage: ~/.local/state/mocktail/logs/latest.log
  • Flatpak: ~/.var/app/io.github.CoderDayton.nightcap/.local/state/mocktail/logs/latest.log

For native installs, a custom $XDG_STATE_HOME replaces ~/.local/state.

Can I run multiple Roblox instances?

No. Nightcap won't add multi-instance launching. It would mean working around Roblox's restrictions on running several clients. The Roblox Terms of Use prohibit bypassing technical protections, and violating the terms can get your account suspended.

Bloxstrap brought the option back in v2.9.0 with a "use at your own risk" warning, then removed it in v2.10.0 after Roblox added measures against running multiple clients.

Can I play in VR?

Yes, as an experiment. VR lives on Nightcap's vr branch and is not in the releases yet. It works on Roblox builds 2998, 3092 and 3222. Install the build dependencies, then switch to that branch and build:

git fetch origin
git switch vr
git submodule update --init --recursive
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release -DMOCKTAIL_ENABLE_VR=ON
cmake --build build -j4

Start WiVRn or SteamVR/ALVR, connect your headset, then run:

./build/mocktail --vr

That branch's README and docs/VR.md have the details, including how to try it without a headset.