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//
// bitmap.h
//
// header file for MS bitmap format
//
// Yuck -- Eugene
#ifndef BITMAP_H
#define BITMAP_H
#include <stdio.h>
#include <string>
#define BMP_BI_RGB 0L
typedef unsigned short BMP_WORD;
typedef unsigned int BMP_DWORD;
typedef int BMP_LONG;
typedef struct {
BMP_WORD bfType;
BMP_DWORD bfSize;
BMP_WORD bfReserved1;
BMP_WORD bfReserved2;
BMP_DWORD bfOffBits;
} BMP_BITMAPFILEHEADER;
typedef struct {
BMP_DWORD biSize;
BMP_LONG biWidth;
BMP_LONG biHeight;
BMP_WORD biPlanes;
BMP_WORD biBitCount;
BMP_DWORD biCompression;
BMP_DWORD biSizeImage;
BMP_LONG biXPelsPerMeter;
BMP_LONG biYPelsPerMeter;
BMP_DWORD biClrUsed;
BMP_DWORD biClrImportant;
} BMP_BITMAPINFOHEADER;
// global I/O routines
extern unsigned char *readBMP(char *fname, int& width, int& height);
extern void writeBMP(char *iname, int width, int height, unsigned char *data);
#endif
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